The Blood & Plunder expansion *No Peace Beyond the Line* has in it a good set of rules for campaign play. Having tried this out online with Tabletop Simulator, we have learned some lessons and set some norms. For our games, the following apply. - [[1. Schedule and Logistics]] - [[2. Rules and Rulings]] - [[3. Tabletop Simulator Assets]] - [[4. Advice and Observations]] - [[5. Additional Factions]] Of course, sporting behaviour and humane treatment of your fellow-players is also the baseline on which all of this must be based.